Removed VariableNetworkNode::hasIntialValue and all the logic connected to it.
- All variables conceptually have an initial value now. - All initial values read by blocking read() before starting the main loop. - More tests failing, probably to old test exceptiations and wrong test implementations.
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- include/TriggerFanOut.h 2 additions, 11 deletionsinclude/TriggerFanOut.h
- include/VariableNetworkNode.h 0 additions, 15 deletionsinclude/VariableNetworkNode.h
- src/Application.cc 0 additions, 10 deletionssrc/Application.cc
- src/ApplicationModule.cc 2 additions, 11 deletionssrc/ApplicationModule.cc
- src/VariableNetworkNode.cc 43 additions, 45 deletionssrc/VariableNetworkNode.cc
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