- improved the node connection by operators (<<, >> and []) a bit
- performed some code cleaning and refactoring - store all nodes in a VariableNetwork in a single list, to allow deciding later if a node is feeding or consuming This commit is an intermediate commit and has known bugs. Almost all tests are failing and the demoApp is not running. Debugging will be done in a next step.
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- example/demoApp.cc 11 additions, 20 deletionsexample/demoApp.cc
- include/Accessor.h 14 additions, 6 deletionsinclude/Accessor.h
- include/Application.h 10 additions, 6 deletionsinclude/Application.h
- include/VariableNetwork.h 7 additions, 14 deletionsinclude/VariableNetwork.h
- include/VariableNetworkNode.h 10 additions, 0 deletionsinclude/VariableNetworkNode.h
- src/Application.cc 36 additions, 11 deletionssrc/Application.cc
- src/VariableNetwork.cc 64 additions, 85 deletionssrc/VariableNetwork.cc
- src/VariableNetworkNode.cc 11 additions, 16 deletionssrc/VariableNetworkNode.cc
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