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EntityOwner.h 10.97 KiB
// SPDX-FileCopyrightText: Deutsches Elektronen-Synchrotron DESY, MSK, ChimeraTK Project <chimeratk-support@desy.de>
// SPDX-License-Identifier: LGPL-3.0-or-later
#pragma once

#include "Flags.h"
#include "VariableNetworkNode.h"

#include <list>
#include <string>

namespace ChimeraTK {

  /********************************************************************************************************************/

  class AccessorBase;
  class Module;
  class VirtualModule;

  /********************************************************************************************************************/

  /**
   *  Convenience type definition which can optionally be used as a shortcut for the type which defines a list of
   *  tags.
   */
  using TAGS = const std::unordered_set<std::string>;

  /********************************************************************************************************************/

  /**
   *  Base class for owners of other EntityOwners (e.g. Modules) and Accessors.
   *  FIXME: Unify with Module class (not straight forward!).
   */
  class EntityOwner {
   public:
    /** Constructor: Create EntityOwner by the given name with the given description. The specified list of
     *  tags will be added to all elements directly or indirectly owned by this instance. */
    EntityOwner(
        const std::string& name, const std::string& description, const std::unordered_set<std::string>& tags = {});

    /** Default constructor just for late initialisation */
    EntityOwner();

    /** Virtual destructor to make the type polymorphic */
    virtual ~EntityOwner();

    /** Move constructor */
    EntityOwner(EntityOwner&& other) { operator=(std::move(other)); }
    EntityOwner(const EntityOwner& other) = delete;

    /** Move assignment operator */
    EntityOwner& operator=(EntityOwner&& other);
    EntityOwner& operator=(const EntityOwner& other) = delete;

    /** Get the name of the module instance */
    const std::string& getName() const { return _name; }

    /** Get the fully qualified name of the module instance, i.e. the name
     * containing all module names further up in the hierarchy. */
    virtual std::string getQualifiedName() const = 0;

    /** Get the description of the module instance */
    const std::string& getDescription() const { return _description; }

    /** Obtain the full description including the full description of the owner.
     */
    virtual std::string getFullDescription() const = 0;

    /** Obtain the list of accessors/variables directly associated with this
     * instance */
    virtual std::list<VariableNetworkNode> getAccessorList() const { return accessorList; }

    /** Obtain the list of submodules associated with this instance */
    virtual std::list<Module*> getSubmoduleList() const { return moduleList; }

    /** Obtain the list of accessors/variables associated with this instance and
     * any submodules */
    std::list<VariableNetworkNode> getAccessorListRecursive() const;

    /** Obtain the list of submodules associated with this instance and any
     * submodules */
    std::list<Module*> getSubmoduleListRecursive() const;

    /** Check whether a submodule exists by the given name (not taking into
     * account eliminated hierarchies etc.) */
    bool hasSubmodule(const std::string& name) const;

    /** Get a submodule by the given name (not taking into account eliminated
     * hierarchies etc.) */
    Module* getSubmodule(const std::string& name) const;

    /** Return a VirtualModule containing the part of the tree structure matching
     * the given tag. The resulting VirtualModule might have virtual sub-modules,
     * if this EntityOwner contains sub-EntityOwners with entities matching the
     * tag. "tag" is interpreted as a regular expression (see std::regex_match).
     */
    VirtualModule findTag(const std::string& tag) const;

    /** Return a VirtualModule containing the part of the tree structure not
     * matching the given tag. This is the negation of findTag(), this function
     * will keep those variables which findTag() would remove from the tree.
     * Again, "tag" is interpreted as a regular expression (see std::regex_match).
     */
    VirtualModule excludeTag(const std::string& tag) const;

    /** Called inside the constructor of Accessor: adds the accessor to the list
     */
    void registerAccessor(VariableNetworkNode accessor);

    /** Called inside the destructor of Accessor: removes the accessor from the
     * list */
    void unregisterAccessor(VariableNetworkNode accessor) { accessorList.remove(accessor); }

    /** Register another module as a sub-module. Will be called automatically by
     * all modules in their constructors. If addTags is set to false, the tags of
     * this EntityOwner will not be set to the module being registered. This is
     * e.g. used in the move-constructor of Module to prevent from altering the
     * tags in the move operation. */
    void registerModule(Module* module, bool addTags = true);

    /** Unregister another module as a sub-module. Will be called automatically by
     * all modules in their destructors. */
    void unregisterModule(Module* module);

    /** Add a tag to all Application-type nodes inside this group. It will recurse
     * into any subgroups. See VariableNetworkNode::addTag() for additional
     * information about tags. */
    void addTag(const std::string& tag);

    /** Create a VirtualModule which contains all variables of this EntityOwner in
     * a flat hierarchy. It will recurse
     *  through all sub-modules and add all found variables directly to the
     * VirtualModule. */
    VirtualModule flatten();

    void accept(Visitor<EntityOwner>& visitor) const { visitor.dispatch(*this); }

    /** Print the full hierarchy to stdout. */
    void dump(const std::string& prefix = "") const;

    /** Create Graphviz dot graph and write to file. The graph will contain the
     * full hierarchy of modules and variables below (and including) this module.
     * Each variable will also show which tags are attached to it. ModuleGroups
     * will be drawn with a double line, ApplicationModules with a bold line.
     * Hierarchies which will be eliminated in the dynamic information model are
     * shown with a dotted line. */
    void dumpGraph(const std::string& fileName = "graph.dot") const;

    /** Create a Graphiz dot graph similar to the one created with dumpGraph, but
     * just show the modules and not the
     *  variables. This allows to get an overview over more complex applications.
     */
    void dumpModuleGraph(const std::string& fileName = "graph.dot") const;

    enum class ModuleType { ApplicationModule, ModuleGroup, VariableGroup, ControlSystem, Device, Invalid };

    /** Return the module type of this module, or in case of a VirtualModule the
     * module type this VirtualModule was derived from. */
    virtual ModuleType getModuleType() const = 0;

    /** Return the current version number which has been received with the last
     * push-type read operation. */
    virtual VersionNumber getCurrentVersionNumber() const = 0;

    /** Set the current version number. This function is called by the push-type
     * input accessors in their read functions. */
    virtual void setCurrentVersionNumber(VersionNumber versionNumber) = 0;

    /** Return the data validity flag. If any This function will be called by all output accessors in their write
     *  functions. */
    virtual DataValidity getDataValidity() const = 0;

    /** Set the data validity flag to fault and increment the fault counter. This function will be called by all input
     *  accessors when receiving the a faulty update if the previous update was ok. The caller of this function must
     *  ensure that calls to this function are paired to a subsequent call to decrementDataFaultCounter(). */
    virtual void incrementDataFaultCounter() = 0;

    /** Decrement the fault counter and set the data validity flag to ok if the counter has reached 0. This function
     *  will be called by all input accessors when receiving the an ok update if the previous update was faulty. The
     *  caller of this function must ensure that calles to this function are paired to a previous call to
     *  incrementDataFaultCounter(). */
    virtual void decrementDataFaultCounter() = 0;

    /** Use pointer to the module as unique identifier.*/
    virtual std::list<EntityOwner*> getInputModulesRecursively(std::list<EntityOwner*> startList) = 0;

    /** Get the ID of the circular dependency network (0 if none). This information is only available after
     *  the Application has finalised all connections.
     */
    virtual size_t getCircularNetworkHash() = 0;

    /**
     *  Create a variable name which will be automatically connected with a constant value. This can be used when
     *  instantiating generic modules which expect a parameter by variable name, when the parameter shall be set to
     *  a constant value.
     *
     *  This function is a static member of the EntityOwner, since it is normally called in constructors of
     *  EntityOwners.
     */
    template<typename T>
    static std::string constant(T value);

    /** Add the part of the tree structure matching the given tag to a
     * VirtualModule. Users normally will use findTag() instead. "tag" is
     * interpreted as a regular expression (see std::regex_match). */
    virtual void findTagAndAppendToModule(VirtualModule& virtualParent, const std::string& tag,
        bool eliminateAllHierarchies, bool eliminateFirstHierarchy, bool negate, VirtualModule& root) const;

    /** Check whether this module has declared that it reached the testable mode. */

    bool hasReachedTestableMode();

   protected:
    /** Convert HierarchyModifier into path qualification (for backwards compatibility only!) */
    void applyHierarchyModifierToName(HierarchyModifier hierarchyModifier);

    /** The name of this instance */
    std::string _name;

    /** The description of this instance */
    std::string _description;

    /** List of accessors owned by this instance */
    std::list<VariableNetworkNode> accessorList;

    /** List of modules owned by this instance */
    std::list<Module*> moduleList;

    /** List of tags to be added to all accessors and modules inside this module
     */
    std::unordered_set<std::string> _tags;

    /** Flag used by the testable mode to identify whether a thread within the EntityOwner has reached the point where
     *  the testable mode lock is acquired.
     *  @todo This should be moved to a more proper place in the hierarchy (e.g. ModuleImpl) after InternalModule class
     *  has been properly unified with the normal Module class. */
    std::atomic<bool> testableModeReached{false};
  };

  /********************************************************************************************************************/

  template<typename T>
  std::string EntityOwner::constant(T value) {
    return "@CONST@" + userTypeToUserType<std::string>(value);
  }

  /********************************************************************************************************************/

} /* namespace ChimeraTK */