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Martin Christoph Hierholzer authoredMartin Christoph Hierholzer authored
ControlSystemModule.h 2.53 KiB
/*
* ControlSystemModule.h
*
* Created on: Jun 28, 2016
* Author: Martin Hierholzer
*/
#ifndef CHIMERATK_CONTROL_SYSTEM_MODULE_H
#define CHIMERATK_CONTROL_SYSTEM_MODULE_H
#include <list>
#include <mtca4u/RegisterPath.h>
#include "VariableNetworkNode.h"
#include "Module.h"
namespace ChimeraTK {
class ControlSystemModule : public Module {
public:
/** Constructor: the optional variableNamePrefix will be prepended to all control system variable names
* (separated by a slash). */
ControlSystemModule(const std::string& variableNamePrefix="");
/** Move operation with the move constructor */
ControlSystemModule(ControlSystemModule &&other) { operator=(std::move(other)); }
/** Move assignment */
ControlSystemModule& operator=(ControlSystemModule &&other) {
Module::operator=(std::move(other));
variableNamePrefix = std::move(other.variableNamePrefix);
subModules = std::move(other.subModules);
variables = std::move(other.variables);
return *this;
}
/** The function call operator returns a VariableNetworkNode which can be used in the Application::initialise()
* function to connect the control system variable with another variable. */
VariableNetworkNode operator()(const std::string& variableName, const std::type_info &valueType,
size_t nElements=0) const;
VariableNetworkNode operator()(const std::string& variableName) const override {
return operator()(variableName, typeid(AnyType));
}
void connectTo(const Module &, VariableNetworkNode ={}) const override {
throw; /// @todo make proper exception
}
Module& operator[](const std::string& moduleName) const override;
ModuleType getModuleType() const override { return ModuleType::ControlSystem; }
const Module& virtualise() const override;
protected:
mtca4u::RegisterPath variableNamePrefix;
// List of sub modules accessed through the operator[]. This is mutable since it is little more than a cache and
// thus does not change the logical state of this module
mutable std::map<std::string, ControlSystemModule> subModules;
// List of variables accessed through the operator(). This is mutable since it is little more than a cache and
// thus does not change the logical state of this module
mutable std::map<std::string, VariableNetworkNode> variables;
};
} /* namespace ChimeraTK */
#endif /* CHIMERATK_CONTROL_SYSTEM_MODULE_H */