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  • // SPDX-FileCopyrightText: Deutsches Elektronen-Synchrotron DESY, MSK, ChimeraTK Project <chimeratk-support@desy.de>
    // SPDX-License-Identifier: LGPL-3.0-or-later
    #pragma once
    
    #include "ControlSystemModule.h"
    
    #include "ModuleGroup.h"
    #include "RecoveryHelper.h"
    
    #include "ScalarAccessor.h"
    
    #include "StatusAccessor.h"
    #include "StatusWithMessage.h"
    
    #include "VariableGroup.h"
    #include "VariableNetworkNode.h"
    #include "VirtualModule.h"
    
    
    #include <ChimeraTK/Device.h>
    
    #include <ChimeraTK/ForwardDeclarations.h>
    #include <ChimeraTK/RegisterPath.h>
    
    #include <boost/thread/latch.hpp>
    
      class Application;
    
      namespace history {
    
      } // namespace history
    
      namespace detail {
        struct CircularDependencyDetector;
      } // namespace detail
    
    
      /*********************************************************************************************************************/
    
      namespace detail {
        struct DeviceModuleProxy : Module {
          DeviceModuleProxy(const DeviceModule& owner, const std::string& registerNamePrefix);
    
          DeviceModuleProxy(DeviceModuleProxy&& other);
    
    
          DeviceModuleProxy() = default;
    
    
          VariableNetworkNode operator()(const std::string& registerName, UpdateMode mode,
              const std::type_info& valueType = typeid(AnyType), size_t nElements = 0) const;
    
          VariableNetworkNode operator()(const std::string& registerName, const std::type_info& valueType,
              size_t nElements = 0, UpdateMode mode = UpdateMode::poll) const;
    
          VariableNetworkNode operator()(const std::string& variableName) const override;
          Module& operator[](const std::string& moduleName) const override;
    
          const Module& virtualise() const override;
    
          void connectTo(const Module& target, VariableNetworkNode trigger = {}) const override;
    
          ModuleType getModuleType() const override { return ModuleType::Device; }
    
          DeviceModuleProxy& operator=(DeviceModuleProxy&& other);
    
         private:
    
          friend class ChimeraTK::DeviceModule;
    
          const DeviceModule* _myowner;
          std::string _registerNamePrefix;
        };
      } // namespace detail
    
      /*********************************************************************************************************************/
    
    
      /** Implements access to a ChimeraTK::Device.
    
      class DeviceModule : public Module {
       public:
    
        /**
         *  Create (non-connecting) DeviceModule
         *
         *  The device represented by this DeviceModule is identified by either the device alias found in the DMAP file or
         *  directly a CDD.
         *
         *  A callback function to initialise the device can be registered as an optional argument (see
         *  addInitialisationHandler() for more information).
         *
         *  Connecting the device to other modules is up to the user, hence using this class directly is discouraged in
         *  new applications. Instead use the ConnectingDeviceModule.
         */
        DeviceModule(Application* application, const std::string& deviceAliasOrCDD,
    
            std::function<void(DeviceModule*)> initialisationHandler = nullptr);
    
    
        /** Destructor */
        virtual ~DeviceModule();
    
        /** Move operation with the move constructor */
    
        DeviceModule(DeviceModule&& other) { operator=(std::move(other)); }
    
    
        /** Move assignment */
    
        DeviceModule& operator=(DeviceModule&& other);
    
    
        /** The subscript operator returns a VariableNetworkNode which can be used in
         * the Application::initialise()
         *  function to connect the register with another variable. */
        VariableNetworkNode operator()(const std::string& registerName, UpdateMode mode,
            const std::type_info& valueType = typeid(AnyType), size_t nElements = 0) const;
    
        VariableNetworkNode operator()(const std::string& registerName, const std::type_info& valueType,
    
            size_t nElements = 0, UpdateMode mode = UpdateMode::poll) const;
    
        VariableNetworkNode operator()(const std::string& variableName) const override;
    
    
        Module& operator[](const std::string& moduleName) const override;
    
        const Module& virtualise() const override;
    
        void connectTo(const Module& target, VariableNetworkNode trigger = {}) const override;
    
        ModuleType getModuleType() const override { return ModuleType::Device; }
    
        /** Use this function to report an exception. It should be called whenever a
         * ChimeraTK::runtime_error has been caught when trying to interact with this
    
         * device. It is primarily used by the ExceptionHandlingDecorator, but also user modules
         * can report exception and trigger the recovery mechanism like this. */
    
        void reportException(std::string errMsg);
    
        void prepare() override;
    
    
        void run() override;
    
        void terminate() override;
    
        VersionNumber getCurrentVersionNumber() const override { return currentVersionNumber; }
    
    
        void setCurrentVersionNumber(VersionNumber versionNumber) override;
    
        /** This function connects DeviceError VariableGroup to ControlSystem*/
    
        void defineConnections() override;
    
    
        mutable Device device;
    
        DataValidity getDataValidity() const override { return DataValidity::ok; }
    
    
        void incrementDataFaultCounter() override;
    
        void decrementDataFaultCounter() override;
    
        /** Add initialisation handlers to the device.
         *
    
         *  Initialisation handlers are called after the device has been opened, or after the device is recovering
    
         *  from an error (i.e. an accessor has thrown an exception and Device::isFunctional() returns true afterwards).
         *
    
         *  You can add multiple handlers. They are executed in the sequence in which they are registered. If a handler
    
         *  has been registered in the constructor, it is called first.
         *
    
         *  The handler function is called from the DeviceModule thread (not from the thread with the accessor that threw
         * the exception). It is handed a pointer to the instance of the DeviceModule where the handler was registered. The
         * handler function may throw a ChimeraTK::runtime_error, so you don't have to catch errors thrown when accessing
         * the Device inside the handler. After a handler has thrown an exception, the following handlers are not called.
         * The DeviceModule will wait until the Device reports isFunctional() again and retry. The exception is reported to
         * other modules and the control system.
    
         *
         *  Notice: Especially in network based devices which do not hold a permanent connection, it is not always possible
    
         *  to predict whether the next read()/write() will succeed. In this case the Device will always report
         * isFunctional() and one just has to retry. In this case the DeviceModule will start the initialisation sequence
         * every 500 ms.
    
        void addInitialisationHandler(std::function<void(DeviceModule*)> initialisationHandler);
    
        /** A trigger that indicated that the device just became available again an error (in contrast to the
    
         *  error status which is also send when the device goes away).
         *  The output is public so your module can connect to it and trigger re-sending of variables that
         *  have to be send to the device again. e.g. after this has re-booted.
         *  Attention: It is not send the first time the device is being opened. In this case the normal startup
         *  mechanism takes care that the data is send.
         *  Like the deviceError, it is automatically published to the control systen to ensure that there is at least one
         *  consumer connected.
         */
    
        ScalarOutput<int> deviceBecameFunctional{
            this, "deviceBecameFunctional", "", ""}; // should be changed to data type void
    
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        /** Add a TransferElement to the list DeviceModule::writeRecoveryOpen. This list will be written during a recovery,
         * after the constant accessors DeviceModule::writeAfterOpen are written. This is locked by a unique_lock.
         * You can get a shared_lock with getRecoverySharedLock(). */
    
        void addRecoveryAccessor(boost::shared_ptr<RecoveryHelper> recoveryAccessor);
    
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        /** Each call to this function gives a unique number. It is atomically increased with each call.
    
         *  The smallest valid write order is 1.
    
        /** Returns a shared lock for the DeviceModule::recoveryMutex. This locks writing
    
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         * the list DeviceModule::writeRecoveryOpen, during a recovery.*/
    
        boost::shared_lock<boost::shared_mutex> getRecoverySharedLock();
    
    
         *  Wait for initial values coming from the device. This function will block until the device is opened and
         *  initialised, and initial values can be read from it.
    
        std::list<EntityOwner*> getInputModulesRecursively(std::list<EntityOwner*> startList) override;
    
    
        /**
         *  Return associated device alias resp. URI
         */
        std::string getDeviceAliasOrURI() const { return deviceAliasOrURI; }
    
    
        // populate virtualisedModuleFromCatalog based on the information in the
        // device's catalogue
        VirtualModule& virtualiseFromCatalog() const;
    
        mutable VirtualModule virtualisedModuleFromCatalog{"INVALID", "", ModuleType::Invalid};
        mutable bool virtualisedModuleFromCatalog_isValid{false};
    
        std::string deviceAliasOrURI;
        ChimeraTK::RegisterPath registerNamePrefix;
    
    
        // List of proxies accessed through the operator[]. This is mutable since
    
        // it is little more than a cache and thus does not change the logical state
        // of this module
    
        mutable std::map<std::string, detail::DeviceModuleProxy> proxies;
    
    
        // create or return a proxy for a submodule (full hierarchy)
        detail::DeviceModuleProxy& getProxy(const std::string& fullName) const;
    
    
        /** A  VariableGroup for exception status and message. It can be protected, as
         * it is automatically connected to the control system in
         * DeviceModule::defineConnections() */
    
        StatusWithMessage deviceError{this, "DeviceError/status", "Error status of the device"};
    
    
        /** The thread waiting for reportException(). It runs handleException() */
        boost::thread moduleThread;
    
        /** Queue used for communication between reportException() and the
         * moduleThread. */
        cppext::future_queue<std::string> errorQueue{5};
    
    
        /** Mutex to protect deviceHasError.
    
            Attention: In testable mode this mutex must only be locked when holding the testable mode mutex!*/
    
        boost::shared_mutex errorMutex;
    
        /** Version number of the last exception. Only access under the error mutex. */
        VersionNumber exceptionVersionNumber = {};
    
        // Intentionally not initialised with nullptr. It is propagated as long as the device is not successfully opened.
    
        /** The error flag whether the device is functional. protected by the errorMutex. */
    
        bool deviceHasError{true};
    
        /** Use this function to read the exception version number. It is locking the variable mutex correctly for you. */
        VersionNumber getExceptionVersionNumber();
    
    
        /** This functions tries to open the device and set the deviceError. Once done it notifies the waiting thread(s).
         *  The function is running an endless loop inside its own thread (moduleThread). */
    
        void handleException();
    
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        /** List of TransferElements to be written after the device has been recovered.
         *  See function addRecoveryAccessor() for details.*/
    
        std::list<boost::shared_ptr<RecoveryHelper>> recoveryHelpers;
    
        mutable bool deviceIsInitialized = false;
    
    
        /* The list of initialisation handler callback functions */
    
        std::list<std::function<void(DeviceModule*)>> initialisationHandlers;
    
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        /** Mutex for writing the DeviceModule::writeRecoveryOpen.*/
    
        /** Latch to halt accessors until initial values can be received.
         *  Must be a latch and not a mutex as it is locked in a different thread than unlocked. */
        bool isHoldingInitialValueLatch{true};
        boost::latch initialValueLatch{1};
    
        std::atomic<int64_t> synchronousTransferCounter{0};
    
        std::atomic<uint64_t> writeOrderCounter{0};
    
        std::list<RegisterPath> writeRegisterPaths;
        std::list<RegisterPath> readRegisterPaths;
    
    
        friend class Application;
    
        // Access to virtualiseFromCatalog() is needed by ServerHistory
    
        friend struct history::ServerHistory;
    
        // Access to virtualiseFromCatalog() is needed by MicroDAQ
    
        template<typename TRIGGERTYPE>
        friend class MicroDAQ;
    
        friend struct detail::DeviceModuleProxy;
    
    
        template<typename T>
        friend class ExceptionHandlingDecorator;
    
        friend struct StatusAggregator;
    
        friend struct detail::CircularDependencyDetector;
    
      };
    
      /*********************************************************************************************************************/
    
      /**
       */
      class ConnectingDeviceModule : public ModuleGroup {
       public:
        /**
    
         *  Create ConnectingDeviceModule which is connected to the control system at the path of the owner.
         *
         *  deviceAliasOrURI: identifies the device by either the alias found in the DMAP file or directly a CDD.
         *
         *  triggerPath specifies a control system variable which is used as a trigger where needed.
         *
         *  initialisationHandler specifies a callback function to initialise the device (optional, default is none).
         *
         *  pathInDevice specifies a module in the device register hierarchy which should be used and connected to the
         *  control system (optional, default is "/" which connects the entire device).
         *
         *  Note about typical usage: A DeviceModule constructed with this constructer is often owned by the ModuleGroup
         *  which is using this device. The device should be a logical name mapped device so the variable hierarchy of the
         *  ModuleGroup and the Device can be matched. The logical device may be subdivided into several parts, e.g. if
         *  different parts of the device are used by independent ModuleGroups, or if different triggers are required. This
         *  is possible by use of the pathInDevice prefix. To avoid the creation of multiple DeviceBackends for the same
         *  device (which may not even be possible for some transport protocols) make sure that the device CDD is identical
         *  for all instances (the alias name does not matter, so multiple DMAP file entires pointing to the same device
         *  are possible if needed).
         *
         *  Keep in mind that mulitple DeviceModules will perform independent and asynchronous recovery procedures after
         *  an exception, even when pointing to the same device.
         */
    
        ConnectingDeviceModule(EntityOwner* owner, const std::string& deviceAliasOrCDD, const std::string& triggerPath = {},
    
            std::function<void(DeviceModule*)> initialisationHandler = nullptr, const std::string& pathInDevice = "/");
    
        /**
         *  Return the underlying DeviceModule
         */
        DeviceModule& getDeviceModule() { return *_dm; }
    
    
       protected:
        void defineConnections() override;
    
        std::string pathToConnectTo;
        std::string triggerPath;
        std::string pathInDevice;
    
        /// The DeviceModule represented by this ConnectingDeviceModule
    
        /// Initialisation handler to add to the DeviceModule. This must be done only in defineConnections(), as otherwise
        /// the initialisation handler would need to be removed in the destructor which is not possible. Not doing so at
        /// least creates issues with move operations, especially if the initialisation handler points to a moved object.
        std::function<void(DeviceModule*)> _initHandler;
    
    
        /// Shared pointer holding the DeviceModule if (and only if) this ConnectingDeviceModule owns the DeviceModule
        boost::shared_ptr<DeviceModule> _dmHolder;