/* * VariableNetworkNode.cc * * Created on: Jun 23, 2016 * Author: Martin Hierholzer */ #include "VariableNetworkNode.h" #include "VariableNetwork.h" #include "Application.h" #include "EntityOwner.h" #include "Visitor.h" #include "VariableNetworkNodeDumpingVisitor.h" namespace ChimeraTK { /*********************************************************************************************************************/ VariableNetworkNode::VariableNetworkNode(const VariableNetworkNode &other) : pdata(other.pdata) {} /*********************************************************************************************************************/ VariableNetworkNode& VariableNetworkNode::operator=(const VariableNetworkNode &rightHandSide) { pdata = rightHandSide.pdata; return *this; } /*********************************************************************************************************************/ VariableNetworkNode::VariableNetworkNode(EntityOwner *owner, ChimeraTK::TransferElementAbstractor *accessorBridge, const std::string &name, VariableDirection direction, std::string unit, size_t nElements, UpdateMode mode, const std::string &description, const std::type_info* valueType, const std::unordered_set<std::string> &tags) : pdata(boost::make_shared<VariableNetworkNode_data>()) { pdata->owningModule = owner; pdata->type = NodeType::Application; pdata->appNode = accessorBridge; pdata->name = name; pdata->qualifiedName = owner->getQualifiedName() + "/" + name; pdata->mode = mode; pdata->direction = direction; pdata->valueType = valueType; pdata->unit = unit; pdata->nElements = nElements; pdata->description = description; pdata->tags = tags; } /*********************************************************************************************************************/ VariableNetworkNode::VariableNetworkNode(const std::string &name, const std::string &devAlias, const std::string ®Name, UpdateMode mode, VariableDirection dir, const std::type_info &valTyp, size_t nElements) : pdata(boost::make_shared<VariableNetworkNode_data>()) { pdata->name = name; pdata->type = NodeType::Device; pdata->mode = mode; pdata->direction = dir; pdata->valueType = &valTyp; pdata->deviceAlias = devAlias; pdata->registerName = regName; pdata->nElements = nElements; } /*********************************************************************************************************************/ VariableNetworkNode::VariableNetworkNode(std::string pubName, VariableDirection dir, const std::type_info &valTyp, size_t nElements) : pdata(boost::make_shared<VariableNetworkNode_data>()) { pdata->name = pubName; pdata->type = NodeType::ControlSystem; pdata->mode = UpdateMode::push; pdata->direction = dir; pdata->valueType = &valTyp; pdata->publicName = pubName; pdata->nElements = nElements; } /*********************************************************************************************************************/ VariableNetworkNode::VariableNetworkNode(VariableNetworkNode& nodeToTrigger, int) : pdata(boost::make_shared<VariableNetworkNode_data>()) { pdata->type = NodeType::TriggerReceiver; pdata->direction = VariableDirection::consuming; pdata->nodeToTrigger = nodeToTrigger; pdata->name = "trigger:"+nodeToTrigger.getName(); } /*********************************************************************************************************************/ VariableNetworkNode::VariableNetworkNode(boost::shared_ptr<VariableNetworkNode_data> _pdata) : pdata(_pdata) {} /*********************************************************************************************************************/ VariableNetworkNode::VariableNetworkNode() : pdata(boost::make_shared<VariableNetworkNode_data>()) {} /*********************************************************************************************************************/ void VariableNetworkNode::setOwner(VariableNetwork *net) { assert(pdata->network == nullptr); assert(pdata->type != NodeType::invalid); pdata->network = net; } /*********************************************************************************************************************/ void VariableNetworkNode::clearOwner() { pdata->network = nullptr; } /*********************************************************************************************************************/ bool VariableNetworkNode::hasImplementation() const { return pdata->type == NodeType::Device || pdata->type == NodeType::ControlSystem || pdata->type == NodeType::Constant; } /*********************************************************************************************************************/ void VariableNetworkNode::accept( Visitor<VariableNetworkNode>& visitor) const { visitor.dispatch(*this); } /*********************************************************************************************************************/ bool VariableNetworkNode::operator==(const VariableNetworkNode& other) const { return (other.pdata == pdata) || (pdata->type == NodeType::invalid && other.pdata->type == NodeType::invalid); } /*********************************************************************************************************************/ bool VariableNetworkNode::operator!=(const VariableNetworkNode& other) const { return !operator==(other); } /*********************************************************************************************************************/ bool VariableNetworkNode::operator<(const VariableNetworkNode& other) const { if(pdata->type == NodeType::invalid && other.pdata->type == NodeType::invalid) return false; return (other.pdata < pdata); } /*********************************************************************************************************************/ VariableNetworkNode VariableNetworkNode::operator>>(VariableNetworkNode other) { if(pdata->direction == VariableDirection::invalid) { if(!other.hasOwner()) { pdata->direction = VariableDirection::feeding; } else { if(other.getOwner().hasFeedingNode()) { pdata->direction = VariableDirection::consuming; if(getType() == NodeType::Device) { // special treatment for Device-type variables: consumers are push-type pdata->mode = UpdateMode::push; } } else { pdata->direction = VariableDirection::feeding; } } } if(other.pdata->direction == VariableDirection::invalid) { if(!hasOwner()) { other.pdata->direction = VariableDirection::consuming; if(other.getType() == NodeType::Device) { // special treatment for Device-type variables: consumers are push-type other.pdata->mode = UpdateMode::push; } } else { if(getOwner().hasFeedingNode()) { other.pdata->direction = VariableDirection::consuming; if(other.getType() == NodeType::Device) { // special treatment for Device-type variables: consumers are push-type other.pdata->mode = UpdateMode::push; } } else { other.pdata->direction = VariableDirection::feeding; } } } Application::getInstance().connect(*this, other); return *this; } /*********************************************************************************************************************/ VariableNetworkNode VariableNetworkNode::operator[](VariableNetworkNode trigger) { // check if node already has a trigger if(pdata->externalTrigger.getType() != NodeType::invalid) { throw ChimeraTK::logic_error("Only one external trigger per variable network is allowed."); } // force direction of the node we are operating on to be feeding if(pdata->direction == VariableDirection::invalid) pdata->direction = VariableDirection::feeding; assert(pdata->direction == VariableDirection::feeding); // force direction of the triggering node to be feeding if(trigger.pdata->direction == VariableDirection::invalid) trigger.pdata->direction = VariableDirection::feeding; assert(trigger.pdata->direction == VariableDirection::feeding); // check if already existing in map if(pdata->nodeWithTrigger.count(trigger) > 0) { return pdata->nodeWithTrigger[trigger]; } // create copy of the node pdata->nodeWithTrigger[trigger].pdata = boost::make_shared<VariableNetworkNode_data>(*pdata); // add ourselves as a trigger receiver to the other network if(!trigger.hasOwner()) { Application::getInstance().createNetwork().addNode(trigger); } trigger.getOwner().addNodeToTrigger(pdata->nodeWithTrigger[trigger]); // set flag and store pointer to other network pdata->nodeWithTrigger[trigger].pdata->externalTrigger = trigger; // return the new node return pdata->nodeWithTrigger[trigger]; } /*********************************************************************************************************************/ void VariableNetworkNode::setValueType(const std::type_info& newType) const { assert(*pdata->valueType == typeid(AnyType)); pdata->valueType = &newType; } /*********************************************************************************************************************/ void VariableNetworkNode::setDirection(VariableDirection newDirection) const { assert(pdata->type == NodeType::ControlSystem); assert(pdata->direction == VariableDirection::feeding); pdata->direction = newDirection; } /*********************************************************************************************************************/ bool VariableNetworkNode::hasExternalTrigger() const { return pdata->externalTrigger.getType() != NodeType::invalid; } /*********************************************************************************************************************/ VariableNetworkNode VariableNetworkNode::getExternalTrigger() { assert(pdata->externalTrigger.getType() != NodeType::invalid); return pdata->externalTrigger; } /*********************************************************************************************************************/ void VariableNetworkNode::dump(std::ostream& stream) const { VariableNetworkNodeDumpingVisitor visitor(stream, " "); visitor.dispatch(*this); } /*********************************************************************************************************************/ bool VariableNetworkNode::hasOwner() const { return pdata->network != nullptr; } /*********************************************************************************************************************/ NodeType VariableNetworkNode::getType() const { if(!pdata) return NodeType::invalid; return pdata->type; } /*********************************************************************************************************************/ UpdateMode VariableNetworkNode::getMode() const { return pdata->mode; } /*********************************************************************************************************************/ VariableDirection VariableNetworkNode::getDirection() const { return pdata->direction; } /*********************************************************************************************************************/ const std::type_info& VariableNetworkNode::getValueType() const { return *(pdata->valueType); } /*********************************************************************************************************************/ std::string VariableNetworkNode::getName() const { return pdata->name; } /*********************************************************************************************************************/ std::string VariableNetworkNode::getQualifiedName() const { return pdata->qualifiedName; } /*********************************************************************************************************************/ const std::string& VariableNetworkNode::getUnit() const { return pdata->unit; } /*********************************************************************************************************************/ const std::string& VariableNetworkNode::getDescription() const { return pdata->description; } /*********************************************************************************************************************/ VariableNetwork& VariableNetworkNode::getOwner() const { assert(pdata->network != nullptr); return *(pdata->network); } /*********************************************************************************************************************/ VariableNetworkNode VariableNetworkNode::getNodeToTrigger() { assert(pdata->nodeToTrigger.getType() != NodeType::invalid); return pdata->nodeToTrigger; } /*********************************************************************************************************************/ const std::string& VariableNetworkNode::getPublicName() const { assert(pdata->type == NodeType::ControlSystem); return pdata->publicName; } /*********************************************************************************************************************/ const std::string& VariableNetworkNode::getDeviceAlias() const { assert(pdata->type == NodeType::Device); return pdata->deviceAlias; } /*********************************************************************************************************************/ const std::string& VariableNetworkNode::getRegisterName() const { assert(pdata->type == NodeType::Device); return pdata->registerName; } /*********************************************************************************************************************/ void VariableNetworkNode::setNumberOfElements(size_t nElements) { pdata->nElements = nElements; } /*********************************************************************************************************************/ size_t VariableNetworkNode::getNumberOfElements() const { return pdata->nElements; } /*********************************************************************************************************************/ ChimeraTK::TransferElementAbstractor& VariableNetworkNode::getAppAccessorNoType() { return *(pdata->appNode); } /*********************************************************************************************************************/ void VariableNetworkNode::setMetaData(const std::string &name, const std::string &unit, const std::string &description) { if(getType() != NodeType::Application) { throw ChimeraTK::logic_error("Calling VariableNetworkNode::updateMetaData() is not allowed for non-application type nodes."); } pdata->name = name; pdata->qualifiedName = pdata->owningModule->getQualifiedName()+"/"+name; pdata->unit = unit; pdata->description = description; } /*********************************************************************************************************************/ void VariableNetworkNode::setMetaData(const std::string &name, const std::string &unit, const std::string &description, const std::unordered_set<std::string> &tags) { setMetaData(name, unit, description); pdata->tags = tags; } /*********************************************************************************************************************/ void VariableNetworkNode::addTag(const std::string &tag) { pdata->tags.insert(tag); } /*********************************************************************************************************************/ const std::unordered_set<std::string>& VariableNetworkNode::getTags() const { return pdata->tags; } /*********************************************************************************************************************/ void VariableNetworkNode::setAppAccessorPointer(ChimeraTK::TransferElementAbstractor *accessor) { assert(getType() == NodeType::Application); pdata->appNode = accessor; } /*********************************************************************************************************************/ EntityOwner* VariableNetworkNode::getOwningModule() const { return pdata->owningModule; } /*********************************************************************************************************************/ void VariableNetworkNode::setOwningModule(EntityOwner *newOwner) const { pdata->owningModule = newOwner; } /*********************************************************************************************************************/ void VariableNetworkNode::setPublicName(const std::string& name) const { pdata->publicName = name; } }